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Strange Games: Computer Gaming & Media Ecosystems

Well-known DHer and game enthusiast Ian Bogost will delve into the "strange" world of video games. His talk, entitled "Strange Games: Computer Gaming and Media Ecosystems," will investigate the differences between video games and other types of popular media, such as novels or film, and what these differences tell us about how video games circulate within media ecosystems.

Biography:

Dr. Ian Bogost is an author and an award-winning game designer. He is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, where he also holds an appointment in the Scheller College of Business. Bogost is also Founding Partner at Persuasive Games LLC, an independent game studio, and a Contributing Editor at The Atlantic.

Bogost’s videogames about social and political issues cover topics as varied as airport security, consumer debt, disaffected workers, the petroleum industry, suburban errands, pandemic flu, and tort reform. His games have been played by millions of people and exhibited or held in collections internationally, at venues including the Smithsonian American Art Museum, the Telfair Museum of Art, The San Francisco Museum of Modern Art, The Museum of Contemporary Art, Jacksonville, the Laboral Centro de Arte, and The Australian Centre for the Moving Image.